QUICK READ
THE ISSUE
Parents love to divide the world into “serious” and “silly.”
School subjects? Serious. Sports teams with uniforms? Serious. Minecraft, Pokémon, Roblox, TikTok dances? Silly.
Sometimes parents fall in the trap of assuming that an interest needs to be educational, structured, productive, impressive — or potentially useful on a future résumé — before it deserves our respect.
But tweens don’t necessarily see that line. Their interests — no matter how pixelated, repetitive or obscure — can be important sources of enjoyment, curiosity, competence, friendship and identity.
WHY WE GET PULLED IN
We’re not monsters; our adult brains simply run on a different operating system. We worry about the future. We see other children doing chess, competitive sports, music lessons and coding clubs.
Childhood as it is marketed today can also start to feel strangely professionalized: if an activity doesn’t develop a skill, earn a certificate or “lead somewhere,” it can look like wasted time.
There’s also the generational disconnect. We conveniently forget how many hours we spent watching cartoons, memorizing song lyrics or building elaborate Lego creations that at the first glance contributed absolutely nothing to our employability (but were fun and shaped us into who we are today, nevertheless).
And sometimes we’re just tired. Listening to a 12-minute monologue about Minecraft redstone can make even the most loving parent’s brain melt.
HOW IT CAN BACKFIRE
Repeatedly dismissing what children love sends a fairly simple message: What excites you doesn’t matter very much.
That can discourage exploration and close off an easy avenue of connection between us. At an age when tweens are increasingly figuring out what they like, what they’re good at and who they are, their apparently random interests are part of that exploration.
Not every passion will last. That doesn’t make it pointless.
WHAT ACTUALLY MATTERS
A hobby does not have to become a career to justify the hours spent enjoying it.
Nor do we need to hunt for “hidden skills” to prove that Minecraft is secretly architecture training or Pokémon is preparing tomorrow’s corporate negotiator. Sometimes fun is allowed to be fun.
Respecting an interest also doesn’t mean giving it unlimited time, money or screen access. We can value what our child loves while still saying: Enough Roblox for today.
Respect and limits can comfortably coexist.
STEPPING OUT OF THE TRAP
Be curious rather than dismissive. Ask, “What do you like about it?” Let them show you occasionally.
Don’t immediately convert enthusiasm into lessons, camps, coaching or a career plan. Let hobbies breathe.
And you don’t have to become interested in everything your child is interested in. You just need to avoid treating their enthusiasm with contempt.
THE BOTTOM LINE
Not every interest needs to be productive, impressive or permanent.
Some passions lead somewhere surprising.
Some lead nowhere at all.
Both can still have been worth having.
FULL TEXT ARTICLE
THE ISSUE
Your tween won’t stop talking about Minecraft redstone circuits. You nod vaguely while Googling “redstone circuits explained like I’m five.” Or maybe it’s Pokémon trading — you can’t keep track of which card is rare, which is “shiny,” and which is apparently worth more than your first car.
And after the fifteenth conversation, you hear yourself sighing:
“Okay, but this isn’t serious, right?”
Parents love to divide the world into “serious” and “silly.”
School subjects? Serious.
Sports teams with uniforms? Serious.
Minecraft, Pokémon, Roblox, TikTok dances? Silly.
But tweens don’t necessarily see that line. For them, what looks trivial, repetitive or even irritating to us can be absorbing, social, creative, challenging — and utterly serious in the moment.
The trap is assuming that an interest needs to be productive, educational, structured, impressive or potentially useful in the future before it deserves respect.
Because childhood and early adolescence aren't supposed to be one long résumé-building exercise.
Some interests will develop into lasting passions. Others will disappear by next Thursday.
Both are allowed.
WHY WE GET PULLED IN
We dismiss tweens’ passions not because we’re monsters, but because our adult brains run on a different operating system.
Generational Disconnect. We didn’t grow up building pixel castles or filming TikTok dances. Our hobbies were riding bikes until dark, doodling in notebooks, collecting things, listening to music, or perhaps playing Snake on a Nokia phone. Their passions can look alien to us.
Future Anxiety. We worry that they’re “wasting time” on something that won’t help them at school, get them into college or eventually lead to a stable job. A kid who spends hours building Minecraft farms doesn’t necessarily look like “future architect” to us — it can look suspiciously like “future adult living in our basement.”
Over-Scheduling Bias. If it’s not in a program, class, club or league, it somehow feels less legitimate. Piano lessons? Serious. Roblox storytelling? Silly.
Comparison Culture. Someone else's 12-year-old is playing tournament chess, learning Mandarin, running track and apparently launching a small nonprofit before dinner. Ours is explaining Pokémon evolutions. It can be difficult not to wonder whether we've missed a memo.
Comparison to Our Own Childhoods. We conveniently forget how much time we spent on non-serious pursuits — watching cartoons, memorizing song lyrics, building elaborate Lego sets we never finished. We remember the “serious” parts and judge them by that selective memory.
Parental Fatigue. Let’s be honest: sometimes we’re just tired. Listening to a 12-minute monologue about Minecraft mechanics can make even the most loving parent’s brain melt. “Serious” becomes shorthand for “something I can handle.”
There is also a broader change in parenting culture.
Childhood has become increasingly organized around development. Activities are often sold to parents not simply as enjoyable but as opportunities to develop creativity, leadership, executive functioning, athletic potential, academic advantage or some other future-ready skill.
None of that is inherently bad. Children benefit enormously from many structured activities.
But it can quietly create the idea that free time needs a return on investment.
If an activity produces medals, certificates, measurable skills or an impressive future application, its value is obvious. If it produces a complicated Minecraft village and an extremely happy twelve-year-old, we may feel less certain.
Modern parenting has become remarkably good at asking: Where is this going?
Sometimes a better question is simply: Are they enjoying it?
HOW IT CAN BACKFIRE
When we repeatedly brush off tweens’ interests, we send subtle but powerful messages.
It devalues their passions. Children can hear: My joy doesn’t count unless it fits someone else’s definition of serious.
It discourages exploration. If interests are routinely judged by whether they are useful or impressive enough, experimenting with something simply because it fascinates them becomes less attractive.
It hurts connection. Shared enthusiasm bonds people. We don't need to share the passion itself, but showing some interest in what excites our child gives us access to a part of their world.
It can make approval too important. Tweens are already becoming more aware of how other people see them. If home also evaluates interests according to status or usefulness, “Do I enjoy this?” can gradually give ground to “Will other people think this is worthwhile?”
It narrows exploration of identity. Tweens partly discover who they are through what attracts, absorbs and interests them. Some interests disappear; others become pieces of a longer-term identity.
This doesn't mean dismissing Pokémon twice will permanently alter a child's identity.
Nor does every hobby contain a hidden developmental treasure waiting for us to recognize it.
The more ordinary point is that repeated contempt closes doors.
A tween who receives an eye-roll every time they talk about gaming eventually learns not to talk about gaming with us.
And because interests often connect with friendships, aspirations, frustrations, skills and social experiences, we may lose considerably more conversation than the original topic.
Sometimes Minecraft isn't really just about Minecraft.
WHAT ACTUALLY MATTERS
This is where the original idea needs an important dose of perspective.
We don't need to prove that every hobby is secretly useful.
Behind some apparently “silly” interests there certainly are skills:
Minecraft can involve planning, building and problem-solving.
Pokémon can involve strategy, collecting and negotiation.
Making videos can involve storytelling, editing and persistence.
Roblox can involve creating, collaborating or coding.
That's interesting.
But it is not the reason children are entitled to hobbies.
Otherwise we've simply replaced: “Stop wasting time and do something useful.”
with:
“Don't worry — I have successfully identified the transferable skills that make your fun economically defensible.”
Which is not quite the result we were aiming for.
Sometimes children should be able to do things because they enjoy doing them.
Adult life works that way too. We read novels that don't improve our employability. We garden without plans to enter commercial agriculture. We photograph birds without intending to become professional ornithologists. We watch football without expecting a Premier League contract.
Enjoyment is a legitimate use of some of our time.
So is it for children.
At 11–13, interests can also become part of the ongoing process of discovering preferences and identity: I like this. I'm good at this. These are my people. This fascinates me. This doesn't.
Not every interest has to survive adolescence to have played that role.
But respecting an interest does not mean surrendering parental judgment.
A child can love gaming and still need limits on gaming.
A hobby can be worthwhile and still cost more than the family can afford.
A child can desperately want another Pokémon card and still hear, “No.”
Online interests still require age-appropriate attention to privacy, safety, content and contact with other people.
Sleep, school responsibilities, physical activity, family commitments and offline relationships don't cease to matter because a child has found their passion.
The important distinction is: Set limits on the activity without expressing contempt for the interest.
“You've had enough screen time for today” is very different from “That stupid game is a complete waste of your life.”
The first is a boundary.
The second is a judgment about something your child values.
STEPPING OUT OF THE TRAP
The goal isn’t to treat every hobby like a career launchpad. It’s to honor the role of play, interest and passion in their lives. There are many ways to shift from dismissive to supportive.
Be Curious, Not Critical (and Especially Not Cynical). Instead of: “Why do you waste your time on that?” try: “What do you like about it?” or “Show me what you’re working on.”
You don't have to understand everything. Your child does not require you to master Minecraft redstone circuitry. Genuine interest for five minutes can be enough. After twelve minutes, you are also allowed to say, “I think my brain has reached maximum redstone capacity.”
Notice skills when they're genuinely there. Planning, creativity, persistence, collaboration or technical skills can emerge through hobbies. Notice them without needing to turn every pastime into an educational intervention.
Avoid Turning It into Homework. Don’t over-structure their joy. A tween who loves drawing doesn’t need an “Advanced Portfolio Camp” the next week. Let hobbies breathe without making them obligations.
Acknowledge what matters to them. If they finish a Minecraft castle, beat a tricky level, draw something they're proud of or write a song, you don’t need expertise to say, “That's really cool.”
Keep an Open Mind About Real-World Value. The line between “fun” and future skills can sometimes be blurry. Interests in games, videos, art or technology can lead in unexpected directions. But don't make future usefulness the condition for present respect.
Share Your Own Past “Pointless” Passions. Tell them about your garage band, skateboard tricks, endless doodles, collections or whatever consumed ridiculous amounts of your time. Many of us were once passionately devoted to things that went nowhere — but the joy was real.
Don't professionalize every spark. If they enjoy photography, they don't immediately need a photography course, Instagram strategy and five-year creative-development plan. Sometimes they need a camera and an afternoon.
Set Healthy Boundaries Without Dismissing. It’s fine to limit screen time, spending or the amount of time devoted to an activity. Just make sure limits aren’t code for disdain. “That's enough for today” is different from “That's a waste of time.”
And perhaps stop asking one question quite so often: “What will this lead to?”
We don't know.
That's partly what exploration is for.
THE PAYOFF
When we respect our tweens' passions — even the pixelated or perplexing ones — we’re doing more than tolerating noise.
We’re communicating:
Joy matters.
Exploration is safe.
You don't have to impress me before I'll take an interest in what matters to you.
Sometimes those “pointless” hobbies do lead somewhere surprising. The Minecraft kid might become an architect. The video editor might become a filmmaker. An obsession with games might lead toward design, programming or something nobody in the family has thought of yet.
But we should be careful even here.
The Minecraft kid does not need to become an architect for all those hours building imaginary worlds to have been worthwhile.
Perhaps Minecraft leads nowhere.
Perhaps Pokémon leads nowhere.
Perhaps the guitar spends three enthusiastic months being played and then gathers dust for six years.
That's okay.
Not every passion is a seed that must eventually grow into a career, expertise or impressive adult identity. Some interests are simply parts of a childhood.
Adult life isn’t only about being “serious,” either. Much of what makes life enjoyable consists of activities we choose precisely because nobody is grading, evaluating or paying us to do them.
So perhaps the real payoff isn't that supporting today's hobby creates tomorrow's career.
It's that our children gradually learn they are allowed to explore what interests them without first proving its usefulness.
And someday they may look back and say: “My parents didn’t always get it. But they let me love what I loved.”
That's a pretty good outcome for something that supposedly wasn't serious.

© Kristijan Musek Lešnik, 2025

